Creativity 101: March 31, 2010 : 7:56 am
Less Talk, More Rock (Video Game Narrative)
Boingboing.net is hosting a terrific manifesto by Craig Adams (AKA Superbrothers). It speaks about the narrative experience of video games, but storytellers of all sorts can find something here.
Here are a few excerpts to whet the appetite:
When there’s just a little bit of talk…it has a peculiar, haunting, poetic effect. It tickles the intellect just enough for it to stir, but not enough to irritate it.
An entire generation seems to have become used to experiences …choked by voice acting, mangled by incongruent narrative…These elements serve to undermine the aesthetic coherence of the work — they can dilute the magic, they can interrupt the flow, they can disrupt the basic audiovisual communication, they can break the spell.
Find the link to the whole manifesto below.
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tags: narrative, storytelling, video games









